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BAE Working At Heights
Date
May 2020
Unity 3D C#
During my Third Year of University I was selected to work on a project for BAE. This was a collaborative project where I worked as the Lead Programmer and the Project Manager, interfacing with the client and the team.
You start from the bottom floor, and climb and traverse the scaffold, ducking and weaving through the environment to reach the top of the ship.
I am personally responsible for the entire VR experience ranging from; locomotion, the tool belt, implementing tools, the ladder climbing and the late addition of sound. Additionally, I was responsible for the design of the project, the implementation of all assets into the scene and the creation of the programming, design and production documentation.
